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We’re not just training to make games—we’re crafting worlds that inspire, challenge, you’ll fit right in with our passionate crew of innovators.
Unity Engine Senior - Leading Mentor
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Job description
Qualifications:
  • Certified Associate at Unity (at Least) and if not should be able to pass our in-house Exam of Unity role adequacy.
  • Strong C# knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
  • Experience in designing and implementing performant and resilient network clients
  • Proficient in implementing robust APIs for frontend and backend
  • Experience with Unity Engine - ideally with projects developed in the latest LTS versions with thorough knowledge about Unity Engine's Visual Scripting system
  • Strong communication skills and proficiency in working with client engineering teams to develop and iterate on features/tools
  • BDD Knowledge or TDD is a PLUS - A huge plus actually.
  • Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power
Responsibilities:-
  • Design and development media client features for our internal games and the Unreal Engine itself
  • Implement and expand the media functionality between the client, engine and the backend
  • Establish comprehensive developer toolsets to streamline the integration of media across gaming and film projects
  • Assist internal customers in optimizing media integrations by identifying areas for improvement and provide technical guidance to design solutions for long-term maintainability
  • Be forward-thinking to keep up to date on current techniques and research
  • Integrate your work within our Academia and provide Online Sessions for trainees.
Professional Artist
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Job Description
Role Summary
As a Professional Artist with a passion for mentoring and inspiring emerging talent, you will contribute to the development of students' creative skills by evaluating and providing constructive feedback on their art projects. By sharing your artistic expertise and industry knowledge, you will help students refine their artistic abilities, meet project goals, and prepare for success in professional art careers. Success in this role means empowering students to create compelling, innovative artwork that aligns with industry standards.
Responsibilities
  • Evaluate Student Projects: Review and assess art projects across various mediums, ensuring they meet creative and technical standards.
  • Provide Constructive Feedback: Deliver clear, actionable feedback to students on composition, color theory, technical execution, and creative direction.
  • Collaborate with the Educational Team: Partner with instructors to establish evaluation criteria and ensure alignment with project objectives and industry benchmarks.
  • Stay Updated on Industry Trends: Stay informed about the latest trends in art, design, and creative technologies to incorporate relevant insights into student feedback.
  • Support Student Development: Provide guidance and resources for students struggling with artistic concepts, fostering a supportive learning environment.
Qualifications
Technical Skills:
  • Proficiency in traditional and digital art mediums (e.g., painting, illustration, 3D modeling, or animation).
  • Expertise in industry-standard tools such as Adobe Creative Suite, Procreate, Blender, or Maya.
  • Strong understanding of artistic principles, including composition, anatomy, lighting, and storytelling.
Education and Experience:
  • Bachelor’s degree in Fine Arts, Illustration, Animation, or a related field (or equivalent professional experience).
  • Demonstrated experience as a professional artist, with a portfolio showcasing a diverse range of high-quality work.
Communication Skills:
  • Excellent verbal and written communication skills to provide clear, constructive feedback and foster positive engagement with students.
  • Ability to explain complex artistic techniques to learners at various skill levels.
Additional Skills:
  • Passion for art education and mentorship.
  • Strong organizational skills to meet deadlines and manage multiple student evaluations.
LMS Developer (Moodle) 
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Job Description
Role Summary
As a Moodle Manager, you will oversee the administration, maintenance, and enhancement of our Learning Management System (LMS) to ensure it operates efficiently and meets organizational needs. You will be responsible for managing user accounts, customizing course layouts, troubleshooting technical issues, and implementing updates to optimize the LMS platform. Success in this role requires a deep understanding of Moodle, a proactive approach to problem-solving, and the ability to collaborate with cross-functional teams to deliver a seamless user experience.
Responsibilities
  • LMS Administration: Manage the day-to-day operation of Moodle, including user accounts, course creation, and enrollment processes.
  • Customization and Maintenance: Configure Moodle features and plugins to align with organizational requirements and enhance functionality.
  • Technical Support: Troubleshoot and resolve technical issues, ensuring minimal downtime and a positive user experience.
  • System Updates and Upgrades: Monitor and implement system updates, security patches, and new feature releases.
  • Data Management: Ensure data integrity by managing backups, maintaining database records, and generating reports on LMS usage and performance.
  • Collaborate with Stakeholders: Work closely with instructional designers, IT teams, and administrators to address needs and implement LMS solutions.
  • Stay Updated on Trends: Keep informed about new Moodle developments and best practices to continually improve the LMS experience.
  • Adapt the BDD methodology during the development phase.
Qualifications
Technical Skills:
  • In-depth knowledge of Moodle LMS administration and configuration.
  • Proficiency in managing servers and databases related to Moodle (e.g., MySQL, PHP).
  • Familiarity with LMS-related tools and technologies such as SCORM, LTI, and APIs.
  • Understanding of web development basics (HTML, CSS, JavaScript) is a plus.
Education and Experience:
  • Bachelor’s degree in Information Technology, Computer Science, or a related field (or equivalent experience).
  • Proven experience as an LMS administrator, with a focus on Moodle.
Communication and Collaboration:
  • Strong problem-solving and analytical skills to identify and resolve technical challenges effectively.
  • Excellent interpersonal and organizational skills to coordinate with diverse teams and stakeholders.
Additional Skills:
  • Ability to work independently and manage multiple priorities efficiently.
  • A commitment to maintaining system security and user privacy.
Game Developer Pathway -Instructor
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Job description
Role Summary:
As a Unity/UE5 Developer with a passion for fostering new talent, you will play a key role in evaluating and providing constructive feedback on students’ Unity/UE5 and VR/AR projects. Your insights will guide students in refining their skills, meeting project objectives, and preparing them for the professional world. Success in this role means actively supporting our educational mission by offering industry-standard expertise to help students produce polished, innovative projects.
Responsibilities:
  • Assess Student Projects: Review Unity/UE5-based game projects, ensuring they meet technical and creative criteria.
  • Provide Constructive Feedback: Offer detailed, actionable feedback to help students improve their coding practices, optimize performance, and polish user experience.
  • Collaborate with the Educational Team: Work alongside instructors to align on evaluation standards and project objectives, ensuring consistency in guidance.
  • Stay Updated on Industry Trends: Keep up with the latest in Unity, VR/AR development, and game design trends, bringing current industry insights to student feedback.
  • Support Student Development: Offer additional resources and suggestions to students struggling with complex topics, fostering a growth-focused learning environment.
Qualifications:
  • Technical Skills:
  • Proficiency in Unity and C#; experience with VR/AR frameworks (ARCore, ARKit, or Oculus SDK) is a plus.
  • Strong understanding of game design principles, including performance optimization, physics, and user experience in Unity.
  • Education and Experience:
  • Bachelor’s or Technical degree in Computer Science, Game Design, or a related field (or equivalent work experience).
  • Proven experience in game development, with a portfolio of published games or projects.
  • Communication Skills:
  • Excellent verbal and written communication skills to provide clear, constructive, and empathetic feedback to students.
  • Ability to simplify complex concepts for students at various skill levels.
  • Additional Skills:
  • Passion for education and mentorship.
  • Organized, with a focus on meeting deadlines and managing multiple evaluations.

Joining Sitara - كيف؟

  1. Step 1: In-House Technical and Professional Assessments
    To evaluate candidates’ proficiency in technologies such as Unity and UE5.
    Encompassing both theoretical knowledge and practical application.
  2. Step 2: Sample Project Simulation
    The sample project phase requires candidates to engage in a simulated real-world scenario, leveraging their technical acumen to develop a functional prototype or solution.
  3. Step 3: In-Person Interview at King Hussein Business Park
    The culminating in-person interview, held at our office in King Hussein Business Park.

    -This process underscores our rigorous standards for selecting top-tier talent.
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